Friday, January 3, 2014

Villains and Stuff

Yesterday, I complained about the villain in Frozen.  I like the movie and the villain, but the villain's monologue (which explains the evil plan) is not as thorough and comprehensive as I would have liked it to be.  The villain doesn't have enough time to explain every aspect of the plan; it makes me feel like there are some places where the evil plot could have been improved.

This happens sometimes in the Nancy Drew series, because the villain is usually revealed at the very end.  For example, the culprit in The Haunted Carousel doesn't explain about the attacks on Nancy's life, and the culprit in Warnings at Waverly Academy has nothing to say about framing Mel for plagiarism.  In many games, you're left to assume that certain events were either accidents/coincidences, or something the culprit did without formally taking credit for it.

Are there any situations like that which you readers can think of?  Any tiny, unexplained villainous actions from the Nancy Drew series (or Disney!)?  Mention them in the comments, and we can go crazy analyzing them.


Anonymous said...

Wow. Lol, I could probably write a whole book dedicated to the plot holes in the Nancy Drew series and/or Disney movies. I’ll put a few down here, just because I could pick problems out of all the games and end up posting 12 comments on it ;)

Treasure in the Royal Tower:

1. Why did the culprit turn off power to the elevator in the beginning of the game? This makes no sense from a motive perspective; in fact, I assumed Jacques had done that (so as to get under the elevator to do his sawing thing) until Lisa sort of randomly copped to it in the endgame.

2. It doesn't make much sense why the culprit locked Nancy out of the building. She wanted Nancy to find the green amulet, both to implicate Dexter and also so that Nancy could solve the puzzle he/she couldn't get past. So why lock her outside? I had assumed at that point he/she was trying to kill Nancy, and it was really weak that she turned out to just be counterproductively trying to test her mettle

Ghost Dogs of Moon Lake:

1. Why did the culprit need to get rid of Sally in the first place? He/she already knew about the underground passages and how to get into them. So how could Sally could have been obstructing her attempts to get through that final door?

The Final Scene:

1. How did the culprit bring Maya through that secret tunnel into the Ladies Dressing Room without Simone noticing? She noticed Nancy climbing out of her wardrobe; surely she would have noticed the culprit and Maya coming through? Was there a second exit from that secret tunnel? If so, why wasn't it marked on the blueprint slide?

2. Why did the culprit hide the shoe and pizza boxes? Having the police believe Maya isn't in the building is ruining his plan; you'd think if anything he'd be planting more evidence in an attempt to regain their interest, not hiding it.

3. Most problematically, why does the culprit try to prevent Nancy from stopping the destruction of the theater in the endgame? This makes NO sense at all; his/her’s motivation for this entire plot was to save the theater, and now that Nancy's finally found the proof that will save it, the culprit suddenly won't let her stop the wrecking ball?

Stay Tuned for Danger:

1. Why on earth did the culprit cajole the studio into keeping Nancy on as an extra after Lillian fired her, at the same time he/she was sending her dire warnings to butt out? If the culprit wanted her to butt out, couldn't he/she have just, oh, NOT begged the producer to overrule Lillian and keep her around?

2. Why was the culprit trying to scare Rick off the show? If I'm understanding the endgame sequence correctly, then Rick himself was the one who sent the "B.T. Kaisuur" letters made out of cut-up newspapers; the culprit sent all the "dropped-Y" typewritten messages. (Lillian only sent the castor-oil chocolates with the hate-mail poem.) But if the culprit’s goal was to kill Rick, why would he/she send him letters demanding he leave the show? Wouldn't that rob the culprit of the chance to kill Rick?

Secret of the Scarlet Hand:

1. Why did Henrik fall down the stairs? Did the culprit push him? Or was it just a random accident? Why was this never returned to?

2. What the heck was going on with the cinnabar? According to the plot, it must have been Henrik who picked up that cinnabar, since he was the one who made the handprint message. But then why did Joanna lie to Nancy about it (telling Nancy that the museum didn't have any cinnabar and the distributor had a supply problem with it, when the distributor said that was false?) Joanna didn't seem to be in on Henrik's scheme in any other way. I don’t understand that subplot at all.

I could go on, but I’ll stop here for now ^_^

Anonymous said...

And another thing on “The Final Scene” that relates to Number 1: How did Joseph kidnap Maya, call Nancy from Simone’s room, and two seconds later, call Nancy from his office? When you get the ransom call, the ID on the phone in Brady’s room says Joseph is calling from the Ladies Dressing Room (I.e., where Simone is.) But the moment you hang up and back out, the phone rings again, and according to the ID, it’s Joseph, but this time, from his office. How did he get from Simon’s place, to his office so fast? At first, that’s what made me think the kidnapper couldn’t have been Joseph, because he couldn’t have changed room so fast. It’s never explained how he did that.

Emily said...

I feel like there was absolutely no motive at all for the culprit in Tomb of the Lost Queen or Ghost of Thornton Hall.

They sort of implied that both were greedy, but never really explained how or if these people were responsible for some of the negative actions in the game. Frankly, I feel like the explanation for everything in Ghost of Thornton Hall was a bit of a cop-out and didn't make much sense, villain or otherwise.

Anonymous said...

You have come up with the next Nancy Drew Bad Guy. The one who was there behind the scenes. All the unanswered questions.