I put the two lists together, and it's kind of messy. Here are some places where the two challenges overlap:
- Jane makes you play a game for both passageways and two pillars
- You see Mrs. Drake for Passageway 1 and for the Cupid Pillar
- Nigel has to be scared away for the Mercury Pillar, but he has to be there, for both times you work on the passageway puzzles
- Nigel's typing challenge for Passageway 2 is the perfect time to do the Tempus Pillar's ghost hunt
Normally, it takes two glowsticks to get through the game. That means you solve Jane's glowstick puzzle (Petroglyph Punch) twice. If there's a way to get through the game with only ONE glowstick, it'd be a timesaver.
The way I see it, there are two ways the glowsticks can work. One, they automatically die when you enter a certain area, no matter what. Two, they automatically die after a certain amount of time (real time or game time) passes.
So now I have to play through the game a few times, testing out the glowsticks and figuring out if there's a way to beat the game with a single glowstick. Do any of you readers know how the glowsticks work?