- The game starts with an opening cutscene. The music is fancy, while the graphics are kind of generic. The narrator says that evil villains started a war, in order to get the Triforce, the super powerful magical device that the Goddess made.
- The Goddess didn't want humans to get hurt during the war, so she banished them to a floating island. Okay, maybe she didn't banish them, but once the war was over, she forgot to bring the island back down to Earth again. Whoops!
- And that's the backstory. Several generations later, all the humans are still living on the floating island, which is called Skyloft. It's a pretty-looking island, filled with large colorful birds. Zelda is singing a song on a harp, and she gives a letter to one of the birds.
- Link is having a nightmare about an evil worm creature, which is attacking a forest. The foreshadowing is scaring him tremendously, but then a bright light appears in the sky. A voice comes from the light, saying that it is time for him to fulfill his destiny and save the world.
- Then Link wakes up and gets the letter from Zelda. She wants to meet up with him before the big Wing Ceremony today.
- At last, you get to control Link. He lives in the Knight Academy, presumably with a bunch of other people who are also knights. There are a few optional tutorials here. One involves moving heavy barrels, which is not more fun than a barrel of monkeys. The other involves finding a lost cat. The cat tutorial was cool, because it involved Prince of Persia-style building climbing. Unfortunately, I messed up when I got to the end, and I accidentally threw the cat off a building.
- I had to spend the next five minutes, working with the throwing controls, because I had to throw the cat back up the building. Yeah, the throwing controls take a while to get used to.
Saturday, November 26, 2011
Zelda: Skyward Sword - First Impressions (Part 1)
I got to play Legend of Zelda: Skyward Sword for about an hour and a half yesterday. Here are my first impressions of the game.