All my free time this week is going to be eaten up by the new Phoenix Wright game. I played a little bit yesterday, and...
What? Oh...right. Nancy Drew blog. Not Phoenix Wright blog.
Something I'd like to see is speed runs for the Nancy Drew games. Speed runs are, as you can guess, videos of someone playing a game as quickly as possible. They're interesting to watch sometimes. For example, it took me ten hours to beat Legend of Zelda: Ocarina of Time. Watching someone beat it in two hours is pretty impressive!
For point-and-click adventure games like the Nancy Drew series, the way to speedrun them is by doing puzzles out of order. For example, in Nancy Drew: Curse of Blackmoor Manor, you do three or so of the end-of-game puzzles on the first day (if you know what to do ahead of time).
The game that'd probably be easiest to speedrun, though, is Nancy Drew: Stay Tuned for Danger, thanks to some glitches:
Using the "skip to Dwayne's office" glitch, you can start the "hired by Dwayne as a new employee" sequence without having to see the "Rick almost gets hit by a falling kleig light" scene, which skips about six minutes of gameplay.
If you guys are interested, I can talk a bit more about speedrunning Nancy Drew: Curse of Blackmoor Manor. I started planning a speedrun route for that game, but I didn't get very far.